Archive for July, 2008

Inauspicious Start

Posted in Life in General, Video Game Development with tags , on July 28, 2008 by Dan Amerson

Despite my best intentions, my blog is off to an inauspicious start. I’ve got a handful of postings, and then I go dark for a few weeks. Luckily, I think it’s just plain bad luck. During my aforementioned move, I received some bad news that my grandfather was in the hospital. He’s doing very well now, but it’s taken some of my spare time over the past couple of weeks to provide family support. Now that time is freeing back up, a little, I figured I’d pop in to hit you with some links.

First off, check out a podcast about Gamebryo 2.5 that I recorded with Adam Creighton a few weeks ago. It’s taken him a bit to clean up the audio, but I’ll forgive him.

Second, Gamefest has come and gone. My office-mate, Vince, attended and gave a talk. You can visit his blog, Beautiful Pixels, from the blogroll if you want. His talk was on parallel rendering with DirectX9. If you’re in game development, you’ll know that getting parallel rendering out of DX9 takes some work. The coolest part about all this is that we’re giving the code away. Check out the Emergent website to download the code and play with it.

With that, I’m out. dba


I’m Alive: Vacation and Moving

Posted in Life in General on July 8, 2008 by Dan Amerson

The blog has gone quiet for a bit which wasn’t my intention when I started it up. However, I went on vacation for the last week at the beach, and I strictly enforced my no internet rule for vacations. If you haven’t tried it, I highly recommend it. You may think you need the internet, but you really don’t except for settling beer bets.

This week, I’m moving which will limit my typing as well since I have to tear down computers tonight. It’s unfortunate that my blog will go a couple of weeks without meaty content early in its life, but c’est la vie.

Books are heavy. dba